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		<title>Patrick Dolan - Revision history</title>
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		<updated>2026-08-30T17:08:19Z</updated>
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<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>The second stage of the game, &quot;The Old Site&quot;, is a strong example for how &#039;&#039;Celeste&#039;&#039; represents mental health and teaches coping techniques through gameplay. &quot;The Old Site&quot; begins with many pathways blocked by an unknown substance, preventing Madeline’s traversal through the level. After finding a mirror that allows the character to see differently, the substance turns into a sort of goo that propels Madeline forward. While this substance initially prevents Madeline from crossing the stage, when looked at differently they become a way to help her. This is similar to mental health techniques that get you to look at situations in different ways, such as rewording negative self talk.</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>The second stage of the game, &quot;The Old Site&quot;, is a strong example for how &#039;&#039;Celeste&#039;&#039; represents mental health and teaches coping techniques through gameplay. &quot;The Old Site&quot; begins with many pathways blocked by an unknown substance, preventing Madeline’s traversal through the level. After finding a mirror that allows the character to see differently, the substance turns into a sort of goo that propels Madeline forward. While this substance initially prevents Madeline from crossing the stage, when looked at differently they become a way to help her. This is similar to mental health techniques that get you to look at situations in different ways, such as rewording negative self talk.</div></td></tr>
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